A senior course designer has not been in contact with opengl before, so he taught himself some basic knowledge of opengl on the learnopengl website, but the website is cPP. We still don t know how to do it at present. We still don t know how to do it....
such as the title, want to implement on an Android device screen, put a picture on its upper left, upper right, lower left, and lower right respectively. How can it be implemented using OpenGL ES 2.0? ...