Python to make game frame Synchronize server

how to make use of multi-core and how to think about it

Mar.02,2021

because GIL , you are unlikely to use multiple threads to perform Python operations in a CPU set with multiple cores, so it is necessary to use multiple processes to make full use of multicore resources. Considering the large number of concurrent connections, one thread in each process should be responsible for the non-blocking Icord O scheduling. Since frame Synchronize needs to ensure a certain frequency of output from the server, an automatic monitoring mechanism should be set when some concepts of RTOS cannot be applied. Calculate the actual frame rate based on the python.org/3/library/time.html-sharptime.monotonic" rel=" nofollow noreferrer "> monotone clock , and reject the creation of more connections / more rooms if necessary to maintain the frame rate. In addition, special attention should be paid to isolating blocking calls into the thread pool.

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