Js calculates the rotation angle, but I can't understand it. Can you help me?

this is what I found on the Internet, centerx mouse click to get clientx,endx mouse movement to get e.clientx,
360 Math.atan2 (diff_y, diff_x) z this 360 is using 360 degrees, I really don"t understand

.
var diff_x = endx - centerx, // 
    diff_y = endy - centery // 
var c = 360 * Math.atan2(diff_y, diff_x) / (2 * Math.PI)
360+c
c = c <= -90 ? (360 + c) : c
return c + 90
Nov.04,2021

take a look at this link description


question 1: how does it work?
Mathematical principles
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question 2: why do you end up using 360C
to turn into a positive angle

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