and then report an error
ask for divine guidance
package.json
{
"name": "app-name",
"version": "0.1.0",
"main": "main.js",
"dependencies": {
"electron-packager": "^12.0.1"
}
}
main.js
var {app, BrowserWindow} = require("electron")
var path = require("path")
var url = require("url")
// Keep a global reference of the window object, if you don"t, the window will
// be closed automatically when the JavaScript object is garbage collected.
var win
function createWindow () {
// Create the browser window.
win = new BrowserWindow({width: 800, height: 600})
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, "index.html"),
protocol: "file:",
slashes: true
}))
// Open the DevTools.
// win.webContents.openDevTools()
// Emitted when the window is closed.
win.on("closed", () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should devare the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on("ready", createWindow)
// Quit when all windows are closed.
app.on("window-all-closed", () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== "darwin") {
app.quit()
}
})
app.on("activate", () => {
// On macOS it"s common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app"s specific main process
// code. You can also put them in separate files and require them here.