var img = document.getElementById("testimg")
console.log("img", img)
console.log("typeimg", typeof (img))
context.drawImage(img, 0, 0, 750, 1334)
so how exactly do you need to pass it on?
var img = document.getElementById("testimg")
console.log("img", img)
console.log("typeimg", typeof (img))
context.drawImage(img, 0, 0, 750, 1334)
so how exactly do you need to pass it on?
found a problem. It is a referencing problem of static resources. no, no, no.
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