Use class variables within the CPP class to create an array of objects?

Code:

class SparseMat;
class Trituple {
    friend class SparseMat;
private:
    int row, col;
    int data;
};

class SparseMat {
public:
    SparseMat(int MAXROW, int MAXCOL, int NonZeroterms) { Rows = MAXROW; Cols = MAXCOL; this->NonZeroterms = NonZeroterms; }
    SparseMat MAT_transpose(SparseMat b);
private:
    int Rows, Cols, NonZeroterms;
    Trituple SMArray[NonZeroterms];
};

2, problem
defines an array of objects of a ternary class in the SparseMat class, but vs2017 reports an error saying that my non-static member reference must be bound to the object. How should this be changed?

CPP
Mar.03,2021

class SparseMat {
public:
    SparseMat(int MAXROW, int MAXCOL, int NonZeroterms);
    SparseMat MAT_transpose(SparseMat b);
private:
    int Rows, Cols, NonZeroterms;
    Trituple* SMArray;
};

SparseMat::SparseMat(int MAXROW, int MAXCOL, int NonZeroterms)
    :Rows(MAXROW), Cols(MAXCOL), NonZeroterms(NonZeroterms)
{
     SMArray = new Trituple[NonZeroterms];
}
MySQL Query : SELECT * FROM `codeshelper`.`v9_news` WHERE status=99 AND catid='6' ORDER BY rand() LIMIT 5
MySQL Error : Disk full (/tmp/#sql-temptable-64f5-1b3997b-2c1ad.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
MySQL Errno : 1021
Message : Disk full (/tmp/#sql-temptable-64f5-1b3997b-2c1ad.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
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