Why don't you consider dpr for mobile adaptation now?

A lot of previous articles have used dpr plus scale scaling to solve 1px problems (including my own rem, of course), but I"ve learned that many people don"t consider dpr in their own rem. In this way, even if 1px is not considered, does it not have to consider the problem of blurring caused by insufficient bitmap pixels?

Apr.25,2022

in fact, the 1px border problem only exists in ios 8, and now there are basically few ios 8 users; and according to the commonly used Taobao mobile adaptation library flexible source code (old version), it only deals with dpr for ios phones, while the new version does not deal with dpr


because today's mobile phones are expensive, and there are not so many problems

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