code is as follows. After introducing the model using ColladaLoader, I don"t know how to use Geometry or how to get the size of the model.
var loader = new THREE.ColladaLoader();
var mesh;
loader.load("dae/LuckyStrike/luckystrike.dae", function (result) {
mesh = result.scene.children[0].clone();
//
// mesh.position.set(-1.4,-1,-.5)
scene.add(mesh);
});