How do I get all the components in the viewpoint?

when I save a viewpoint, I want to get all the components within the visual range of the viewpoint, as long as they appear in the viewpoint. Is there any good way? Because it is the viewpoint, I want to customize the bounding box, but I don"t know how to judge the scope of the box.

May.14,2022

the truncated body can be obtained by the camera and determine whether it collides with the bounding box of the component, such as

.
var frustum = new THREE.Frustum();
var cameraViewProjectionMatrix = new THREE.Matrix4():
camera.matrixWorldInverse.getInverse( camera.matrixWorld );
cameraViewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
frustum.setFromMatrix( cameraViewProjectionMatrix );

model.getInstanceTree().enumNodeChildren(rootid, (dbid) => {
  var box = getComponentBoundingBox(model,dbid);
  if (frustum.intersectsBox(box))
      dbidArrayToSelect.push(dbid)
});

Viewer.select(dbidArrayToSelect)

where getComponentBoundingBox can refer to https://github.com/Autodesk-F...

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MySQL Query : SELECT * FROM `codeshelper`.`v9_news` WHERE status=99 AND catid='6' ORDER BY rand() LIMIT 5
MySQL Error : Disk full (/tmp/#sql-temptable-64f5-1e3c489-596ef.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
MySQL Errno : 1021
Message : Disk full (/tmp/#sql-temptable-64f5-1e3c489-596ef.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
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