it has been packed many times and has been reported wrong all the time. I packed the dist bag directly.
I have changed the index under config
according to reason, there is no problem. As a result, the APK packaged with Android has failed all the time.
the APK packaged with IOS can be successful. Ask
the error code for packing is as follows,
manifest.plus.distribute.splashscreen.android.mdpi;manifest.plus.distribute.splashscreen.android.ldpi;
Buildfile: installation package production directory build.xml
Copy_Ressource:
[echo] Copy app resource.
[echo]
[echo] assets
[echo]
init:
[echo] Init output directory.....
[echo]
dirs:
[echo]
[echo] Creating output directories if needed...
[echo]
[mkdir] Created dir: bin/classes
resource-src:
[echo]
[echo] Generating R.java / Manifest.java from the resources...
[echo]
[echo]
[echo] outdir-r path: src
[echo]
[echo]
[echo] aapt path: SDKbuild-tools/android-4.4/aapt
[echo]
aidl:
[echo]
[echo] Compiling aidl files into Java classes...
[echo]
compile:
[echo]
[echo] outdir-classes = bin/classes
[echo] android-jar = SDKplatforms/android-19/android.jar
[echo] external = libs
[echo]
[javac] build.xml:182: warning: "includeantruntime" was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[javac] Compiling 2 source files to bin/classes
dex:
[echo]
[echo] Converting compiled files and external libraries into bin/classes.dex...
[echo]
package-res:
package-res-and-assets:
[echo]
[echo] Packaging resources and assets...
[echo]
[exec] Unable to add "assets/apps/H5BD35887/www/dist/static/css/app.2a7e5f16b9dc370366990c138a667c55.css.gz": file already in archive (try "-u"?)
[exec] ERROR: unable to process assets while packaging "bin/Pandora.ap_"
[exec] ERROR: packaging of "bin/Pandora.ap_" failedBUILD FAILED
installation package production directory build.xml:249: The following error occurred while executing this line:
installation package production directory build.xml:205: exec returned: 1
Total time: 1 minute 8 seconds
BuildConfigure Failed 20015