such as
how do online games save the real-time location of user roles and Synchronize?
now design a game combined with the actual map
database using mongoDB
data table with a location field to record the user"s current location so that others can get
when they get the surrounding online players. But the user moves very frequently, so it should not be the user to move on the update database.
how should it be designed / implemented here?
just ask for ideas!
Thank you!