React drags the picture, and the second drag will be initialized.

using a drag and drop function written by React, there is no problem with the first drag and drop. When you drag the second time, the left,top status of the last image is not saved, and the initialization is the same as the first drag.

/**
 * Created by w on 2018/4/4.
 */
import React from "react";
import ReactDOM from "react-dom";
import "./dragAbsolute.css";

class Drag extends React.Component {
  constructor(props) {
    super(props);

    this.state = {
      isDragging: false,
      mouseX: 0,
      mouseY: 0,
      left: 0,
      top: 0,
      lastMovedX: 0,
      lastMovedY: 0
    };

    this.handleMouseDown = this.handleMouseDown.bind(this);
    this.handleMouseMove = this.handleMouseMove.bind(this);
    this.handleMouseUp = this.handleMouseUp.bind(this);
    this.handleMouseLeave = this.handleMouseLeave.bind(this);
  }

  componentDidMount() {
    console.log("mount");  //
    this.dragDiv.style.left = "0px";
    this.dragDiv.style.top = "0px";
  }

  handleMouseDown(e) {
    let container = this.container;

    this.setState({
      isDragging: true,
      mouseX: e.clientX - container.offsetLeft,
      mouseY: e.clientY - container.offsetTop
    });
  }

  handleMouseMove(e) {

    let container = this.container;

    if (this.state.isDragging) {
      let movedX = e.clientX - container.offsetLeft - this.state.mouseX;
      let movedY = e.clientY - container.offsetTop - this.state.mouseY;

      console.log("moved", movedX, movedY);
      console.log("lastMoved", this.state.lastMovedX, this.state.lastMovedY);

      let throughX = movedX - this.state.lastMovedX;
      let throughY = movedY - this.state.lastMovedY;
      console.log("through", throughX, throughY);

      this.dragDiv.style.left = parseInt(this.state.left) + throughX + "px";
      this.dragDiv.style.top = parseInt(this.state.top) + throughY + "px";

      this.setState({
        left: this.dragDiv.style.left,
        top: this.dragDiv.style.top,
        lastMovedX: movedX,
        lastMovedY: movedY
      });
      console.log("state", this.state.left, this.state.top);
    }
  }

  handleMouseUp() {
    this.setState({
      isDragging: false,
    });

  }

  handleMouseLeave() {
    this.setState({
      isDragging: false
    })
  }

  render() {
    return <div>
      <div className="container"
           ref={container => {
             this.container = container
           }}>
        <div className="dragImg"
             ref={dragDiv => {
               this.dragDiv = dragDiv
             }}
             onMouseDown={this.handleMouseDown}
             onMouseMove={this.handleMouseMove}
             onMouseUp={this.handleMouseUp}
             onMouseLeave={this.handleMouseLeave}
        />
      </div>
    </div>
  }
}

ReactDOM.render(<Drag/>, document.getElementById("root"));
/*CSS*/
*{
    margin: 0;
    padding: 0;
}

.container{
    position: relative;
    width: 600px;
    height:500px;
    border: solid 1px darkturquoise;
    overflow: hidden;
    margin: 20px auto auto auto;
}

.dragImg{
    cursor: move;
    position: absolute;
    left: 20px;
    top:80px;
    width: 1805px;
    height: 770px;
    border: solid 1px lightgrey;
    background: url("./img/monitorBg.png");
    z-index: 5;
}
Mar.02,2021

your operation somewhere resets state .


/**
 * Created by w on 2018/4/4.
 */
import React from 'react';
import ReactDOM from 'react-dom';
import './dragAbsolute.css';

class Drag extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      isDragging: false,
      mouseX: 0,
      mouseY: 0,
      left: 0,
      top: 0,
      lastMovedX: 0,
      lastMovedY: 0
    };
    this.handleMouseDown = this.handleMouseDown.bind(this);
    this.handleMouseMove = this.handleMouseMove.bind(this);
    this.handleMouseUp = this.handleMouseUp.bind(this);
    this.handleMouseLeave = this.handleMouseLeave.bind(this);
  }

  componentDidMount() {
    console.log('mount'); //
    this.dragDiv.style.left = '30px';
    this.dragDiv.style.top = '30px';
  }

  handleMouseDown(e) {
    const pos = ReactDOM.findDOMNode(this.container).getBoundingClientRect();
    this.setState({
      isDragging: true,
      lastMovedX: e.clientX - pos.left,
      lastMovedY: e.clientY - pos.top
    });
  }

  handleMouseMove(e) {
    const container = this.container;

    if (this.state.isDragging) {
      const movedX = e.clientX - container.offsetLeft - this.state.mouseX;
      const movedY = e.clientY - container.offsetTop - this.state.mouseY;

      const throughX = movedX - this.state.lastMovedX;
      const throughY = movedY - this.state.lastMovedY;

      this.dragDiv.style.left = this.state.left + throughX + 'px';
      this.dragDiv.style.top = this.state.top + throughY + 'px';

      this.setState({
        left: this.state.left + throughX,
        top: this.state.top + throughY,
        lastMovedX: movedX,
        lastMovedY: movedY
      });
    }
  }

  handleMouseUp() {
    this.setState({
      isDragging: false
    });
  }

  handleMouseLeave() {
    this.setState({
      isDragging: false
    });
  }

  render() {
    return (
      <div
        className="container"
        style={{ position: 'relative' }}
        ref={container => {
          this.container = container;
        }}
      >
        <div
          className="dragImg"
          ref={dragDiv => {
            this.dragDiv = dragDiv;
          }}
          onMouseDown={this.handleMouseDown}
          onMouseMove={this.handleMouseMove}
          onMouseUp={this.handleMouseUp}
          onMouseLeave={this.handleMouseLeave}
        />
      </div>
    );
  }
}

ReactDOM.render(<Drag />, document.getElementById('root'));
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MySQL Error : Disk full (/tmp/#sql-temptable-64f5-1b34ef4-40f94.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
MySQL Errno : 1021
Message : Disk full (/tmp/#sql-temptable-64f5-1b34ef4-40f94.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
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