Music cannot be played automatically after ios Mini Program has shared it.

else if (dataType === 0) {//--
  gameBgm = wx.createInnerAudioContext()
  gameBgm.src = gameBgmAudio
  gameBgm.autoplay = true
  gameBgm.loop = true
} else if (dataType === 2) {//--
  gameBgm.destroy()
} 

it has been destroyed before sharing. This method is called after sharing is successful. The method went in, but the music didn"t play.
is also feasible on Android.
I tried to monitor the execution of play () using play (), onPlay () "s method, but play () did not execute

Mar.06,2021
MySQL Query : SELECT * FROM `codeshelper`.`v9_news` WHERE status=99 AND catid='6' ORDER BY rand() LIMIT 5
MySQL Error : Disk full (/tmp/#sql-temptable-64f5-1b3b2c0-2c259.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
MySQL Errno : 1021
Message : Disk full (/tmp/#sql-temptable-64f5-1b3b2c0-2c259.MAI); waiting for someone to free some space... (errno: 28 "No space left on device")
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